Rise of the Moderns Wiki
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"In the flush of victory, they were high-handed. They forcibly requisitioned property and set up people's courts to mete out summary justice to collaborators of all races [...] Young hooligans went around town openly using [their] credentials to wring money or goods." 

—Harry Lee Kuan-Yew, 20th century Singaporean lawyer and Prime Minister, The Singapore Story

In game[]

Vital stats[]

Guerillas
Guerillas

Ship dummy 96
  • Upgrade of Trained Mob. Is cloaked and has a more accurate and dangerous ranged attack.
Prereq: Build time HP LOS Attack Attack speed Movement
speed
  • Level 1: Canal Networks Commerce
  • Supply Reform Military
1m 52.5s 250 14 34 40 24
Cost Created from Armour Weapon range Specialty
Base Ramp Pop
Timber: 120;
Metal: 120
Wealth: 10 2 Harbour 14 0-12 ?

Overall strategy[]

This time, Partisans are no longer simple folk armed with muskets, but hardened volunteers armed with rifles. They may face the same issues as having an attrition penalty outside of their borders, but they are still better than nothing, be it as a form of deterrence and annoyance in the service of a stronger ally, or supplementary units used to escort regular forces or hold new ground.

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