Rise of the Moderns Wiki
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Available technologies[]

Fortification Fortification[]

Starfort

Trace Italienne[]

New defences to blunt newer weapons.

  • Castles are stronger, have greater range and can garrison more units.
  • Prerequisite for Fortress

Cost

Requirements

Leads to

  • 150Wealth; 120Metal
  • Time to complete: Long
  • Level 2: National Academy Militiae
  • Measuring Tools
  • Polygonal ArchitectureFortification
  • Fortress
Yuriwand

Polygonal Architecture[]

A modern variation of an ancient theme to frustrate future foes.

  • Castles and Fortresses are stronger, have greater range and can garrison more units.
  • Required to access Citadel

Cost

Requirements

Leads to

  • 350Wealth; 240Metal
  • Time to complete: Long
  • Trace ItalienneFortification
  • Level 5: National Defence Militiae
  • Tariffs Reichtum
  • Ballistics Military-Industrial Complex
  • Citadel
  • (Ballistics)

Strategy[]

Subterfuge

Subterfuge[]

In the world of espionage, lies and truth are interchangeable to all save the wary and alert.

  • Buildings build faster
  • Buildings have added hitpoints
Cost Requirements Leads to
  • 50Food70Wealth
  • Mercantile Governance [2]
  • Level 3: Signalatory Corps Military
  • Secret Service
  • Agent
Secret Service

Secret Service[]

"So then, who were you working for?"

  • Buildings build faster
  • Buildings have added hitpoints
Cost Requirements Leads to
  • 100Food; 170Wealth
  • Subterfuge
  • Level 6: Infiltration Assault Doctrine Military
  • Ideological Fervour Attrition
  • (Aerial Warfare Doctrine)
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